Thumper bringing its rhythmic intensity to PS4 in 2016

lundi 8 juin 2015

Rhythm games are a great way to enjoy music, feel the beat, and completely lose yourself. But if there's one thing that rhythm games have arguably been missing, it's intensity. Developer Drool is promising to deliver that intensity with their upcoming contribution to the genre, known as Thumper.

"Thumper strips rhythm gaming down to its core," Drool co-founder Marc Flury explains on PlayStation.Blog. "With one analog stick and one button, you control a space beetle as you hurtle through treacherous psychedelic worlds. By keeping the gameplay pure and simple, we combine classic rhythm-action with speed and satisfying physicality. The basic move set of thumping, sliding, and turning is easy to learn. But as you careen onward, you’ll need to master new moves and survive adrenalizing boss encounters. To reach synesthetic bliss, you must go through rhythm hell. And nothing can prepare you for the ultimate confrontation with an insane giant head from the future: CRAKHED."

Thumper is being billed as a "rhythm violence" game, but Flury makes sure to note that there is no actual blood or gore. Rather, the violence comes through the intensity of the soundtrack and its beat, along with the manner in which they're blended into game' mechanics and visuals. A written explanation can only go so far, so let's take a look at the trailer below.

Thumper is set to debut on PlayStation 4 next year.

Thumper bringing its rhythmic intensity to PS4 in 2016

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