Guild Wars 2 getting new first-person, over-the-shoulder camera options

jeudi 26 février 2015

While Guild Wars 2 prepares for its first expansion, Heart of Thorns, the base game is about to receive one of its biggest changes to date. Today, ArenaNet announced that the game would receive multiple camera options, including the ability to play with a first-person perspective.


An upcoming update will introduce new sliders that will allow players to control how much they can see. This includes a zoom for perspective that can be used to shift into first-person view, a field of view slider that can reveal more of the game world, and a pair of position sliders (horizontal and vertical) that can enable over-the-shoulder view. A collision sensitivity setting will also adjust how many objects need to be between a player and the camera before the camera automatically zooms in, to help prevent nagging camera troubles.


The update is set to prioritize camera position on a character's head, however ArenaNet acknowledges that this could have a negative effect on jumping puzzles. Therefore, an option to adjust the camera to a character's height will be available.


More information about the new options will be revealed on the Guild Wars 2 Twitch channel this Friday, February 27 at 12PM PST. The new camera options will officially be ushered into Guild Wars 2 on March 10.


Guild Wars 2 getting new first-person, over-the-shoulder camera options

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