The Call of Duty series hasn't had the most sterling reputation among PC players. However, Treyarch is affirming their commitment to the PC player base, with studio head Mark Lamia noting that Call of Duty: Black Ops III's PC version is being built from the ground-up and will not be a port of any console version. To show how serious Treyarch is, the studio has already revealed the game's minimum PC specs, well over six months prior to the game's release.
Minimum requirements
- Windows 7 64-Bit edition, Windows 8 64-Bit edition, Windows 8.1 64-Bit edition
- Intel Core i3-530 @ 2.93 Ghz or AMD Phenom II X4 810 @ 2.60 GHz or better
- Nvidia GeForce GTX 470 @ 1GB or ATI Radeon HD 6970 @ 1GB or better
- 6GB RAM or more
- DirectX 11
- DirectX compatible sound card
"We're making a game and it's working on all the different platforms," Lamia said during a roundtable interview. "On the PC, there are very specific technical things that go on, because people have different configurations. And there are things that the PC is capable of doing that consoles may not be able to do, like 4K. There's also a wide range of PCs. So [we're] investing in that experience up front and running it all parallel. CoD does not equal 'console-only development.' It is, especially in the case of Black Ops III, from the ground-up, a true next-generation game."
To follow up on this, Treyarch had the Ramses Station demonstration shown earlier in the day running on a PC, where it ran in full 4K display. Though this resolution will be supported, the studio notes that moderate PC setups will also be fully supported. In addition to PC-specific optimizations, Treyarch is teasing collaborations with hardware companies for Black Ops III. More details on these partnerships are expected to be revealed soon.
Call of Duty: Black Ops 3 minimum PC specs revealed
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