After the opening scene of the game you’ll gain head movement control, which will allow you to look around. You can’t actually do anything yet, so simply pay attention to the conversation and enjoy the scenery.
Once you arrive at the checkpoint gates, your companion, Wesley, will show off his papers and get the vehicle through. From here he’ll park, and then advise you to grab your identification papers from the glove compartment. Interact with the glovebox to grab your papers, and then William “B.J” Blazkowicz will climb out of the vehicle, and you’ll gain full control.
Now you need to follow Wesley down into the actual checkpoint area. Wait for him to move through the turnstiles, and once he has been cleared, step forward, interact with the turnstile, and then show your papers to the Officer. Once you’re through, walk forward to the elevator and then follow Wesley onto the cable car.
It’s time for a little more dialogue, so simply sit back, enjoy the panoramic view, and pay attention to what Wesley has to say. Once you arrive at the other end of the cable car ride, you’ll want to head out of the car and to the left. Move forward until a soldier hops up and salutes you. I’m not sure if this really matters, but you can press the interact key to salute him back. Once you’re past him, continue forward to the next elevator and follow it down.
At this point BJ will pull out his pistol, and pop on a silencer. You only have 9 bullets right now, but thankfully, there are only two guards in the upcoming area. Take out the first one before he gets too far into the large room around the right-hand corner, and then sneak up behind the second guard and take him out. Once both guards are down you’ll be instructed by Wesley to locate Helga’s safe.
If I could, I’d tell you to ignore this objective, however, it seems to be tied to you searching each area for the safe. You won’t actually find it, because it isn’t on this level, but that’s okay. Head around the room grabbing any armor you see, and make sure to pick up the various weapons in this room and the two storage areas at the back of the area. Once you’ve checked everywhere, or a timer has counted down, Wesley will locate the safe on the upper level, and then advise you to radio back to HQ.
Head towards the back of the room to find the radio on one of the desks in the center rear area. Interact with it to radio HQ, and once the conversation is over you’ll have to take on a few waves of Nazi soldiers. This is where your weapons come in handy, so simply pull out your biggest gun and go to town. Once all the soldiers are dead, Wesley will drop a ladder down for you at the back of the room, and you’ll need to climb up it.
Once you’re at the top of the ladder, turn left, and follow Wesley into the vent at the bottom of the far wall. Once you’re inside, a cut scene will trigger and the Prologue will come to an end, and our hero will find himself in a tough spot. So much for a smooth mission, eh Blazkowicz?
Looking to find more walkthroughs and guide content for Wolfenstein: The Old Blood? You can view everything we have be visiting our main walkthrough page. If you wish to simply continue forward with the story, then you can find the walkthrough for Chapter One, by clicking here.
Wolfenstein: The Old Blood Walkthrough – Prologue
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